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Author Topic: Umbra djinni Ideas  (Read 1546 times)
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JamietheFlameUser
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« Reply #15 on: 12 February 2013, 04:19:26 »
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Sorry, but as Rolina pointed out that there are just as many lunar-themed techniques for Venus as there are for Jupiter, and there's more for either of those elements than there are for Mercury. If anything, Venus and Jupiter are more aligned with Luna, while Mars and Mercury are more aligned with Sol. Take Iris and Charon, for instance. Iris — representing Light and Sol — is Mars and Mercury, while Charon — representing Dark and is the antithesis to Iris — is Venus and Jupiter. Sol represents extremes, while Luna represents emptiness, or the centre.
« Last Edit: 12 February 2013, 04:23:37 by JamietheFlameUser » Report to moderator   Logged

:P

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« Reply #16 on: 13 February 2013, 12:53:51 »
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Charon was an admin lol
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  I claim the power of purgatory and the Golden Sun!

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JamietheFlameUser
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« Reply #17 on: 13 February 2013, 16:39:06 »
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Perhaps Iris would've been a better username for her, then? Judging by her personality, I mean.
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:P

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oh come on thats awesome

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« Reply #18 on: 10 March 2013, 01:03:23 »
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Wow this got off topic
btw i see Kioll's point where every element has a dark side
think of it this way
Venus has condem and curse but also revive and cure those would be sol related as they deal with healing
Mars has impair and offense based psynergy which inficts pain and weakens others but also has aura(warmth) and impact (empowering party members)
Jupiter has Ward and Wind psynergy which deal with protection and calm and lightning psynergy which deal s with instability
Mercrury has ice which is cold (like in the dark dawn grave eclipse) but has ply and wish
I see it as each element is some combination of Sol and luna psynegy
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« Reply #19 on: 11 March 2013, 11:03:28 »
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Impact is Jupiter, but yes, that's basically the point - every element has both Sol/Photic/Light and Luna/Umbra/Dark aspects to them.  There's a duality to pretty much every single one of them, and a very solid argument can be made for the strongest of the Light/Dark themed abilities (ex:  Haures, Crystallux, Charon, and Iris) to be non-elemental instead of elemental due to their strong fundamental thematics.
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Today at 16:40:10
Luna_blade: @Saturos: Your english exams?
Today at 16:33:40
Teawater: Can't remember exactly what shae of yellow it was, so not sure it would be too close or not.
Today at 16:30:58
Teawater: @KoP: Wouldn't Shiny Gold be for the Sol Clan?
Today at 15:37:37
Salanewt: Oh wait, tag doesn't work down here. But yeah, how is your hack going Jamie?
Today at 15:37:00
Salanewt: [me] considers giving him the Sol Blade...
Today at 15:36:00
Salanewt: Oh my. To be honest though, I'd be more likely to give Briggs stuff from later regions; him being a pirate from another continent and all.
Today at 09:36:58
JamietheFlameUser: How not to design boss fights: give human-type bosses stats and equipment on par for what the Editor says their level is and what equipment is available where they're from. You get stuff like an actually scaled to level 21 Briggs with a Great Sword, Silver Plate, Silver Helm, Vambrace, and Leather Boots. God, that was BS.
Today at 09:09:49
Saturos: Wow first part of exam is ower (in english) tomorow speaking part.
Today at 07:11:35
JamietheFlameUser: Eh, I didn't know the exact chance of Curse screwing you over. Still, that 6% chance to fail to act at all could screw you over when it matters most. The obvious solution, of course, is to stick that armour on a character who doesn't do anything but spam attack moves anyway.
Today at 07:10:52
leaf: ...assuming I'm remembering the chance of curse taking effect correctly as 25%
Today at 07:09:50
leaf: in fact, you get two turns the majority of the time (~56%), and only completely fail to act ~6%, the remainder of the time getting one action
Today at 07:07:49
leaf: I like that stealth armor buff. it wouldn't make sense to do that with the clerics ring available, but if you remove that, it's actually an interesting item. On average, you get ~1.5 turns per round. it's potentially very strong, but carries risks
Today at 07:04:59
leaf: lol
Today at 06:39:21
JamietheFlameUser: Reading the Venus Psynergy topic and 'lol'ing at Role's reaction to a very simple spell idea I'd had (and still think is awesome), where rock explodes out of the ground from a single point in a focused, cone-shaped burst. Role read me the riot act about not combining elements again. lol.
Today at 06:17:58
JamietheFlameUser: Well, one thing I came up with that was actually potentially cool is a modification to the Stealth Armour. I gave it +1 turns, under the assumption that the Cleric's Ring would be removed. You might get 2 actions that round, or 1 action, or maybe no actions at all! RNG at its finest.
Today at 06:15:32
Knight of Purgatory: Nice orange text kain. Maybe it should be a shiny gold
Today at 06:03:40
leaf: I concur. There isn't much I'd consider worth salvaging from dc in terms of work done, but reading the old threads can be quite amusing
Today at 06:01:48
JamietheFlameUser: LOL I'm looking at the DCrisis Items/Equipment section. Role and I were both so immature about it (me especially) that it's hilarious in hindsight.
Today at 01:49:48
Knight of Purgatory: Then i think i'll take the entire shop, item and equipment section
Yesterday at 23:25:55
Teawater: @Kain: That's certainly nice to know. :)  Poetry time, I go.  Eventually, things will be in automation. As long as there's no procrastination. In the future, say hello to Mr. Name Charger. Don't worry, it's not a Danger. There'll also be Mr. Clan Swapper.  It might make people hyper..... (Or does the best refer to something else? Like the badge shop?)


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